Sector Inventory - я не понял, его нет в этом патче?
Странно, а почему не работают эти улучшения в игре, их просто там нет:
V1.12
Added Features
- Added hard difficulty level as option on game start. Modifies enemy strength, income and starting funds.
- Added tactical mode as option on game start.
- Enemies have to be revealed via line of sight in tactical mode.
- Sound sources are marked in tactical view as well as on the minimap
- Added two new achievements for tactical mode and higher difficulty.
- Added option to level recruited militia via location UI on the world map.
- Added options to distribute militia via location UI on the world map (evenly across all locations, focused on single location)
- Added sector inventory, accessible via Character Detail Screen
- Always accessible in friendly sectors
- Automatically includes all containers that have been opened and all enemy drops that have been spotted by the player
- Accessible for militia recruitment and trading with NPCs
- Added item exchange via Drag & Drop in Character Details Screen. Illegible mercs are marked red. Within hostile sectors mercs need to be within 5m distance to be able to exchange items.
- Stamina is reduced when returning to the strategic map when squads travelled great distances in the tactical view
- Current ammo saved for each weapon, weapons are unloaded when being handed over to militia. Militia will hand weapons back unloaded to prevent players cheating ammo via the militia equip screen
- NPC Traders restock their inventory over time (rules can be modified via characters.txt)
- Targeting line indicates best range of weapon and chance to hit via color from green (good) to red (bad)
- Camera scrolling possible by moving the cursor to the border of the screen
- Polnish language added
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Может кряк кривой? или в лиц. версии тоже самое? отпишитесь кто знает ...
#1 lexa3709111